New Era in VR-BDSM estim ?
Posted: Wed Jan 06, 2021 12:57 pm
I am new on this forum, but have lots of expierence in estim as a professional electronics sound engineer. I am very interested in Estim BDSM and i can see new and exiting developments comming up. In the new world of VR-sex, new exiting games are coming up. VR game producers, ex: Citor3 is developping magnificent Dominatrix games.
But a rather big defiency is that the interaction with the subject stays poor... only verbal commands etc.. no real physical interaction, nothing " feelable..."
Citor3 has in the patreon department a very nice development of a domina with a ET312 remote control, spanking the subject, where the games software is connected with the estim device at the subjects home...not ready yet, very good idea, but yet still difficult and expensive in my opnion...
Some devices (Tildonics. etc..) that come with interactive vibrating sleeves, pumps, etc... but rather poor result and very expensive...
How about my idea of adding an extra sound channel in the game software, a sound channel that is setup in windows to go a 2nd audio output on the audio card.
This signal goes to a stim device with audio input (or like me; a self made battery operated mini 15 watts PA amplifier equipped with tens pads on the speaker outputs) Then play the game with pads in place, the (game) avatar-domina can punish from soft to hard, simply by putting up or down the volume of the sound file in the extra sound channel, from 1sec to 99 sec bursts...
Real physical jolts to the subject, soft or hard, and in my opnion, very simple and cheap to realise, such a game will boom...
Please your comments guys ?
But a rather big defiency is that the interaction with the subject stays poor... only verbal commands etc.. no real physical interaction, nothing " feelable..."
Citor3 has in the patreon department a very nice development of a domina with a ET312 remote control, spanking the subject, where the games software is connected with the estim device at the subjects home...not ready yet, very good idea, but yet still difficult and expensive in my opnion...
Some devices (Tildonics. etc..) that come with interactive vibrating sleeves, pumps, etc... but rather poor result and very expensive...
How about my idea of adding an extra sound channel in the game software, a sound channel that is setup in windows to go a 2nd audio output on the audio card.
This signal goes to a stim device with audio input (or like me; a self made battery operated mini 15 watts PA amplifier equipped with tens pads on the speaker outputs) Then play the game with pads in place, the (game) avatar-domina can punish from soft to hard, simply by putting up or down the volume of the sound file in the extra sound channel, from 1sec to 99 sec bursts...
Real physical jolts to the subject, soft or hard, and in my opnion, very simple and cheap to realise, such a game will boom...
Please your comments guys ?